
Relic Entertainment is a video game development company based in Vancouver, Canada, founded in May 1997. The company specializes in creating real-time strategy (RTS) games primarily for the PC platform. It started in a small office and has grown significantly, now operating from a larger facility in Vancouver's Yaletown district. Relic gained recognition with its first major title, *Homeworld*, released in 1999, followed by *Homeworld 2* and *Impossible Creatures*. In 2004, the company was acquired by THQ, leading to the development of the successful *Warhammer 40,000: Dawn of War* series, along with several expansions. Relic's games are known for their deep strategic gameplay, rich storytelling, and strong multiplayer components, catering to PC gamers who enjoy complex strategy games in sci-fi and fantasy settings. With a team of around 190 developers, Relic continues to be a prominent player in the strategy game genre.
我們正在追蹤 Relic Entertainment 的市場擴張
Relic Entertainment 的國際擴張與競爭對手的比較
長條顯示所比較各公司之間的相對規模。
欄位5| 公司 | 市場 | 新市場 | 動能 | 活動 | 擴張評分 |
|---|---|---|---|---|---|
Relic Entertainment你 | 0 | 0 | — | 0 | 0 |
目前並無招聘
註冊以追蹤此公司,並在發生變化時第一時間獲得提醒。
無進行中的廣告活動
註冊以追蹤此公司,並在發生變化時第一時間獲得提醒。
Relic 宣布推出《地球大戰火星》,一款獨立風格的回合制策略遊戲,講述火星人入侵地球,特色包括人獸混合單位和超過 30 個任務。
Relic Entertainment宣布《戰錘40,000:破曉之戰決定版》,包括改進的圖形、64位支持和所有DLC。
世嘉和Relic娛樂公司展示了戰錘40,000:戰爭黎明IV中的黑暗天使派系,展示了原體太空戰士和新單位對抗死靈的場景。
解鎖已驗證電郵與直撥電話
免費 · 無需信用卡
關於 Relic Entertainment 業務、市場及增長訊號的快速解答。
