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Supercell

Privately Held
supercell.com
電腦遊戲2,000+ employeesFounded 1999🇫🇮 芬蘭

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting. Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out! Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at So many alsos!

成立年份
1999
員工
2,000+
行業
電腦遊戲
公司類型
Privately Held
總部
🇫🇮Helsinki, Southern Finland (+5)
專長
娛樂產業電腦遊戲軟件開發電子遊戲
4 / 9
活躍市場
0
新市場
信心度
大多為早期訊號
+807%
動能
對比上一週期
33 / 100
擴張評分
發展中
階段9投入中
151 個訊號 · 過去 90 日

全球擴張

即時
GBUSKR
階段
探索中投入中進入中營運中
+6個市場已鎖定
已顯示 9 個中的 3 個

解鎖市場時間軸與訊號動態

活動脈搏

全新 產品與技術 活動 — 剛出現 2 個新訊號。

過去 90 日
招聘
8↑ +200%
招聘
市場推廣與公關
149↑ +545%
廣告
產品與技術
2新增
產品發布
+2個類別已鎖定
已顯示 5 個中的 3 個

市場進入時間軸

此公司進入各市場的次序 — 由最舊至最新

1
🇬🇧GB第 1st 個進入的市場 · 2024推進中
投入中
25 個訊號投入中 階段
2
🇰🇷KR第 2nd 個進入的市場 · 2025推進中
投入中
9 個訊號投入中 階段
3
🇺🇸US第 3rd 個進入的市場 · 2025推進中
投入中
16 個訊號投入中 階段
+6個市場已鎖定
已顯示 9 個中的 3 個
目前階段投入中投入資源
信心度31%
開始追蹤於2024首個訊號

近期訊號

招聘🇬🇧 GB上星期

Live Ops Manager, Hay Day

人手擴充🇬🇧 GB上星期

12 active postings

註冊以查看完整訊號動態

值得了解

關於 Supercell 的常見問題

關於 Supercell 業務、市場及增長訊號的快速解答。

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting. Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out! Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at So many alsos!

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