
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting. Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out! Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at So many alsos!
解鎖市場時間軸與訊號動態
全新 產品與技術 活動 — 剛出現 2 個新訊號。
此公司進入各市場的次序 — 由最舊至最新
Live Ops Manager, Hay Day
12 active postings
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Supercell 的國際擴張與競爭對手的比較
長條顯示所比較各公司之間的相對規模。
欄位5| 公司 | 市場 | 新市場 | 動能 | 活動 | 擴張評分 |
|---|---|---|---|---|---|
Supercell你 | 4 | 0 | +807% | 151 | 33 |
Senior Server Engineer, Brawl Stars
查看招聘Helsinki, Uusimaa, Finland · Full-time · 3日前
Senior Cloud Engineer
查看招聘Helsinki, Uusimaa, Finland · 4日前
Senior Product Manager, Live Ops & Monetization, Hay Day
查看招聘Helsinki, Uusimaa, Finland · 6日前
Product Marketing Manager, Brawl Stars × Supercell
已結束Adobe is discontinuing a core tool our artists rely on, so we’re building a brand-new animation tool from scratch. Exciting!As part of a small, early-stage team, you’ll architect this from the ground up and wire it into Titan, our very own game engine. You’ll use modern C++ and Qt to build a native cross-platform desktop UI, giving you a massive opportunity to shape these tools and systems from day one. The work is a realistic mix of high-level architecture and the inevitable day-to-day bug fixe ...
已結束Adobe is discontinuing a core tool our artists rely on, so we’re building a brand-new animation tool from scratch. Exciting!As part of a small, early-stage team, you’ll architect this from the ground up and wire it into Titan, our very own game engine. You’ll use modern C++ and Qt to build a native cross-platform desktop UI, giving you a massive opportunity to shape these tools and systems from day one. The work is a realistic mix of high-level architecture and the inevitable day-to-day bug fixe ...
已結束Supercell的荒野亂鬥推出兩款韓文字體:Brawl Display和Brawl Gothic。這些字體將於2025年前在遊戲中使用,並可免費下載。
Supercell將在2025年PlayExpo運營'SUPER:PLAY'體驗區,展示遊戲演示、粉絲見面會和部落衝突、皇室戰爭、荒野亂鬥等遊戲活動。
解鎖已驗證電郵與直撥電話
免費 · 無需信用卡
關於 Supercell 業務、市場及增長訊號的快速解答。
