
Relic Entertainment is a video game development company based in Vancouver, Canada, founded in May 1997. The company specializes in creating real-time strategy (RTS) games primarily for the PC platform. It started in a small office and has grown significantly, now operating from a larger facility in Vancouver's Yaletown district. Relic gained recognition with its first major title, *Homeworld*, released in 1999, followed by *Homeworld 2* and *Impossible Creatures*. In 2004, the company was acquired by THQ, leading to the development of the successful *Warhammer 40,000: Dawn of War* series, along with several expansions. Relic's games are known for their deep strategic gameplay, rich storytelling, and strong multiplayer components, catering to PC gamers who enjoy complex strategy games in sci-fi and fantasy settings. With a team of around 190 developers, Relic continues to be a prominent player in the strategy game genre.
我们正在追踪 Relic Entertainment 的市场扩张
Relic Entertainment 的国际扩张与竞争对手的对比情况
条形图显示所对比公司之间的相对规模。
列5| 公司 | 市场 | 新市场 | 势头 | 活动 | 扩张评分 |
|---|---|---|---|---|---|
Relic Entertainment你 | 0 | 0 | — | 0 | 0 |
当前没有招聘
注册以跟踪该公司,并在发生变化时第一时间获得提醒。
没有进行中的营销活动
注册以跟踪该公司,并在发生变化时第一时间获得提醒。
Relic 宣布推出《地球大战火星》,一款独立风格的回合制策略游戏,讲述火星人入侵地球,特色包括人兽混合单位和超过 30 个任务。
Relic Entertainment宣布《战锤40,000:破晓之战决定版》,包括改进的图形、64位支持和所有DLC。
世嘉和Relic娱乐公司展示了战锤40,000:战争黎明IV中的黑暗天使派系,展示了原体太空战士和新单位对抗死灵的场景。
解锁已验证邮箱与直拨电话
免费 · 无需信用卡
关于 Relic Entertainment 的业务、市场和增长信号的快速解答。
