
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting. Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out! Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at So many alsos!
解锁市场时间线与信号动态
新增 产品与技术 活动 — 刚出现 2 个新信号。
该公司进入各个市场的顺序 — 从最早到最新
12 active postings
Live Ops Manager, Hay Day
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Supercell 的国际扩张与竞争对手的对比情况
条形图显示所对比公司之间的相对规模。
列5| 公司 | 市场 | 新市场 | 势头 | 活动 | 扩张评分 |
|---|---|---|---|---|---|
Supercell你 | 4 | 0 | +807% | 151 | 33 |
Senior Server Engineer, Brawl Stars
查看职位Helsinki, Uusimaa, Finland · Full-time · 3天前
Senior Cloud Engineer
查看职位Helsinki, Uusimaa, Finland · 4天前
Senior Product Manager, Live Ops & Monetization, Hay Day
查看职位Helsinki, Uusimaa, Finland · 6天前
Product Marketing Manager, Brawl Stars × Supercell
已结束Adobe is discontinuing a core tool our artists rely on, so we’re building a brand-new animation tool from scratch. Exciting!As part of a small, early-stage team, you’ll architect this from the ground up and wire it into Titan, our very own game engine. You’ll use modern C++ and Qt to build a native cross-platform desktop UI, giving you a massive opportunity to shape these tools and systems from day one. The work is a realistic mix of high-level architecture and the inevitable day-to-day bug fixe ...
已结束Adobe is discontinuing a core tool our artists rely on, so we’re building a brand-new animation tool from scratch. Exciting!As part of a small, early-stage team, you’ll architect this from the ground up and wire it into Titan, our very own game engine. You’ll use modern C++ and Qt to build a native cross-platform desktop UI, giving you a massive opportunity to shape these tools and systems from day one. The work is a realistic mix of high-level architecture and the inevitable day-to-day bug fixe ...
已结束Supercell的荒野乱斗推出两款韩文字体:Brawl Display和Brawl Gothic。这些字体将于2025年前在游戏中使用,并可免费下载。
Supercell将在2025年PlayExpo运营'SUPER:PLAY'体验区,展示游戏演示、粉丝见面会和部落冲突、皇室战争、荒野乱斗等游戏活动。
解锁已验证邮箱与直拨电话
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